Last updated on December 8th, 2016 at 03:18 pm.
I had an assignment due on Monday for KKB210: Computational Arts 1, where I had to create 3 computational art works. This has kept me pretty busy over the past week or so, especially since I had another assignment due on Tuesday, just a 1500-1800 word essay fortunately, so it didn’t take up too much time.
For full details on everything I’ve done for this assignment, have a look at my computational arts blog. I’ve learned a lot about various programming environments and languages in relation to computational arts and live-coding. In particular, I’ve found the Processing Development Environment and Quartz Composer quite interesting and fun to work with. Of course, Quartz Composer isn’t a programming environment, but a patching tool.
I have always been particularly interested in fractals and other forms of digital art, so the computational arts subjects at uni were particularly appealing to me, and thus far have been exactly what I was looking for.
I have made a few fractal animations previously, including one for my NSW Higher School Certificate that I synced up with music. On my second fractal animation, I created the music for it myself instead of using an existing piece. Using Quartz Composer and Processing, I am able to make very similar effects, though not fractals, and have them render and animate in real-time. Two of my artworks for KKB210 are actually live rendered animations based on audio input. You can have a look at them here and here. They are both available under feel free to edit them, redistribute them etc, just take note that it is an attribution, non-commercial, share-a-like license (full details are available on //matthewbrown.net.au), so you do have say where you got it from if you are re-distributing it.
Now, while I am a novice at the whole live-rendered animations to music and the like, I am happy to do some for events where it is appropriate. Let me know at matt at stillaslife dot com.